#pragma once

#include <SFML/Graphics.hpp>

class seHighscore
{	
private:
	// private data
	sf::Image mImage;
	sf::Sprite mSprite;
	sf::Font mFont;
	sf::String mTitle;
	bool mBoolean;

public:
	seHighscore();
	~seHighscore(){};
	void Load();
	void Unload();
	void Init();
	void Step();
	void Draw();

	void UpdateHighscore(int score);
};
